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Autopoiesis

The Bloomsbury Encyclopedia of Design Volume 1

Bloomsbury Academic, 2016

Encyclopedia Article

...Autopoiesis is the capacity of certain systems to make and remake their component parts. It is a way of defining living systems and so one way of approaching sustainable design. There are a number of ways of thinking about systems entailed...

Graceful Degradation

The Bloomsbury Encyclopedia of Design Volume 2

Bloomsbury Academic, 2016

Encyclopedia Article

...Graceful degradation refers to the designing of web-based communication networks. As a further developed version of fault management, graceful degradation allows a system to operate at a reduced functionality. This can be designed...

Back End / Front End

Gavin Ambrose

Gavin Ambrose is an author, educator and practising graphic designer whose client base includes the art sector, galleries, publishers and advertising agencies. He has written and designed numberous books on graphic design, branding and packaging. He currently teaches the Graphic Design BA at the University of Brighton. Author affiliation details are correct at time of print publication.

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Paul Harris

Paul Harris is a journalist and teacher, and former Director of the Christian Meditation Centre in London. Author affiliation details are correct at time of print publication.

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The Visual Dictionary of Pre-Press & Production

AVA Book, 2010

Book Chapter

...No extract of this content is available for preview...

Communication Systems Design

The Bloomsbury Encyclopedia of Design Volume 1

Bloomsbury Academic, 2016

Encyclopedia Article

...Communication systems design is a multistep process of prototyping, design, and development of analog and digital communication systems employed by design engineers, mathematicians, and industrial designers. These systems are generally...

Graphical System Design

The Bloomsbury Encyclopedia of Design Volume 2

Bloomsbury Academic, 2016

Encyclopedia Article

...The visual representation of an entire system by engineers, architects, product designers, data scientists, and other users of graphic communications, beginning with a conceptualization phase and working through to the implementation...
...If complexity is our condition and uncertainty is our code, then scale is our mission to the moon. We are living through a time when the subtle and unexpected effects of changes in scale are warping our perceptions of our world and our...

Design and Immateriality: What of It in a Post Industrial Society?

Design: Critical and Primary Sources Volume 2 : Professional Practice and Design Theories

Bloomsbury Academic, 2016

Book Chapter

...An immaterial culture is emerging. It exists only because a heavily material base supports it and makes it possible. It is from the very outset a phenomenon — indeed, an epiphenomenon — resulting from technology. The future of design, then,...

Multimedia Systems Design

The Bloomsbury Encyclopedia of Design Volume 2

Bloomsbury Academic, 2016

Encyclopedia Article

...Multimedia systems design is concerned with the technical aspects of multimedia systems. It studies how media types and software applications have to be organized and managed on specialized hardware and software platforms. The multimedia...

Biomimicry

The Bloomsbury Encyclopedia of Design Volume 1

Bloomsbury Academic, 2016

Encyclopedia Article

...Biomimicry refers to a combination of biology and design research. It is a sustainable approach to innovation in which development of new products and systems is integrated with growth. The four-step process includes abstracting the core...

Connecting things

Encountering Things : Design and Theories of Things

Bloomsbury Academic, 2017

Book Chapter

...Traditionally, design practice and design education have focused on giving form to physical things—apparel, buildings, messages, tools, and vehicles—the artifacts that constitute material culture. These artifacts are also the material...