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Virtual Worlds

Mark Wigan

Mark Wigan was subject leader for illustration at Camberwell College, UK, and later for Graphic Design at the University of Salford, UK. He is currently a lecturer in illustration at Hull College, UK. Author affiliation details are correct at time of print publication.

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The Visual Dictionary of Illustration

AVA Book, 2009

Book Chapter

...No extract of this content is available for preview...

Hyperreality

The Bloomsbury Encyclopedia of Design Volume 2

Bloomsbury Academic, 2016

Encyclopedia Article

...In postmodern philosophy, hyperreality is a state in which the conditions of reality and fiction are seamlessly blended together and there is no clear distinction between where one ends and the other begins. French sociologist...

Materials and Dematerialization

The Banham Lectures : Essays on Designing the Future

Berg, 2009

Book Chapter

...I have always held Banham and his work in great esteem. This is the transcript of the lecture given at the V&A Museum, London, on 28 February 1992. During the 1950s and 1960s, he...

Virtual Reality Design

The Bloomsbury Encyclopedia of Design Volume 3

Bloomsbury Academic, 2016

Encyclopedia Article

...Virtual reality (VR) design is concerned with the creation of computer-simulated three-dimensional (3D) models of a design. One application is virtual prototyping, where a model of a design can be tested and evaluated during its planning...

DS

Rebecca Houze

Rebecca Houze is Associate Professor of Art History at Northern Illinois University, USA, where she teaches courses on the history of design and the decorative arts. She is the co-editor, with Grace Lees-Maffei, of ‘The Design History Reader’ (Bloomsbury 2010). Author affiliation details are correct at time of print publication.

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New Mythologies in Design and Culture : Reading Signs and Symbols in the Visual Landscape

Bloomsbury Academic, 2016

Book Chapter

...This chapter calls into question the seductive popularity of video gaming and, more recently, of touch screen devices, which are used for a variety of tasks. Comparisons are drawn between the glamour of the new Citroën DS sports car...

The Design of Interaction

Design: Critical and Primary Sources Volume 3 : Social Interactions

Bloomsbury Academic, 2016

Book Chapter

...When asked to project fifty years ahead, a scientist is in a bit of a quandary. It is easy to indulge in wishful thinking or promote favorite current projects and proposals, but it is a daunting task to anticipate what will actually come...