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Feedback Systems

The Bloomsbury Encyclopedia of Design Volume 2

Bloomsbury Academic, 2016

Encyclopedia Article

2

...A feedback system is formed by two or more systems that each control the other system’s dynamics. An example of such a system would be a thermostat coupled with a heater. The thermostat compares the desired temperature to the actual...

Performative Research

The Bloomsbury Encyclopedia of Design Volume 3

Bloomsbury Academic, 2016

Encyclopedia Article

2

...Performative research refers to the use of images, sounds, sketches, or acting research methods. It often forms part of practice-led research in art and design where research is carried out through practice, and which applies methodologies...

Framing

The Bloomsbury Encyclopedia of Design Volume 2

Bloomsbury Academic, 2016

Encyclopedia Article

2

...Framing consists of ascribing a particular theoretical perspective to a context, for example, modernist, positivist, and so on. Frames hold, explicitly or implicitly, assumptions of cause-and-effect relationships of how societies function...

Multimedia Systems Design

The Bloomsbury Encyclopedia of Design Volume 2

Bloomsbury Academic, 2016

Encyclopedia Article

2

...Multimedia systems design is concerned with the technical aspects of multimedia systems. It studies how media types and software applications have to be organized and managed on specialized hardware and software platforms. The multimedia...

Sensory Design

The Bloomsbury Encyclopedia of Design Volume 3

Bloomsbury Academic, 2016

Encyclopedia Article

2

...Sensory design considers all the sensory aspects of design, such as response to touch, color, taste, smell, sound, visual appearance, or temperature. Its goal is to specify desirable sensorial attributes and describe how these can...

Experimental Research

The Bloomsbury Encyclopedia of Design Volume 1

Bloomsbury Academic, 2016

Encyclopedia Article

2

...Experimental Research is a systematic procedure used to discover new facts, test an existing theory or hypothesis, or establish a new theory or hypothesis. Taking place in a controlled environment, such as a laboratory, outside factors...

Hypertext

The Bloomsbury Encyclopedia of Design Volume 2

Bloomsbury Academic, 2016

Encyclopedia Article

2

...Hypertext is an electronic text in which individual words cross-reference sections of other texts. Such hypertext links allow instant access to related information and readers of hypertexts can browse a subject guided by individual...

Immersion

The Bloomsbury Encyclopedia of Design Volume 2

Bloomsbury Academic, 2016

Encyclopedia Article

2

...Immersion is the experience of being deeply involved in an activity or submerged in a medium. We distinguish between physical/perceptual immersion (an individual being immersed in an [virtual] environment) and cognitive/psychological...

Social Network Analysis

The Bloomsbury Encyclopedia of Design Volume 3

Bloomsbury Academic, 2016

Encyclopedia Article

2

...Social network analysis (SNA) is the practice of analyzing and visualizing patterns of interactions and relationships between members of a social network. Among the goals of SNA is to understand how societies or organizations work and what...

Secondary Design

The Bloomsbury Encyclopedia of Design Volume 3

Bloomsbury Academic, 2016

Encyclopedia Article

2

...Secondary design refers to a continuation of the design process by the user, either through the appropriation of objects for unforeseen uses, or through the intentional design of an interactive system with enhanced features for user...