As the LEGO brick celebrates its 60th anniversary this year, we’re turning our attention to the evocative theme of design and play. Learn more about Barbie™, Brio, and LEGO; the impact of mass production on childhood; how and why toys are often deliberately gendered, and the place of play within the design process.
The relationship between playing and design doesn’t begin and end with the finished products and their users - play can arguably form a crucial stimulus for creativity within the design process itself.
Discover more on the case for play in a digital design context, and also the purpose and practice of serious play within the ‘prototype playground’. Can playing move beyond a perception of being merely whimsical to beat the ‘play paradox’, and offer a safe way to innovate and anticipate risk? And what are the practical ways that play can improve competence in digital design?